Open geospatial serving, made visible

One engine.
Seven visible paths.

Tellurion routes vector features, cloud-optimized rasters, multidimensional arrays and streamed 3D content, then exposes CQL2 filtering, STAC catalog views and server-rendered maps. This gallery puts a human interface in front of every machine endpoint.

Evidence discipline

Show what works. State what it proves.

Reproducible

Versioned Tellurion 0.3.0 artifacts are checksum-verified. Generated fixtures are deterministic and dependency-light.

Standards-aware

3D Tiles 1.1 is identified as an approved OGC Community Standard; draft-inspired API routes are not labelled conformant.

Licence-aware

Demo code, Tellurion software, OpenStreetMap data and ESA WorldCover each retain their own terms and attribution.

Built by

Carlo Cancellieri

Geospatial platform engineer, open-standards implementer and former GeoServer core developer. I build interoperable systems spanning OGC APIs, STAC, vector and raster processing, multidimensional data, 3D delivery and high-performance Rust services.

This gallery connects current Tellurion work with the broader engineering path behind GeoID and years of open-source geospatial development.